Start with a question.
How does a robot know when to stop? Begin with one behavior you can see and test.
A FIELD GUIDE FOR CURIOUS MINDS
Robotics for kids who ask “what if?”
Explore the ideas, try the experiments, and go beyond following instructions.
Free guides. Real questions. Room to explore.
THE LEARNING PATH
A finished build is only the beginning.
Make a prediction. Try a change.
Let the robot surprise you.
How does a robot know when to stop? Begin with one behavior you can see and test.
Change a distance, a speed, or a rule. Small experiments reveal big ideas.
Compare your prediction with the result. Understanding grows one good question at a time.
A LITTLE EXPERIMENT / NO KIT NEEDED
Our simulated robot has one rule: stop when an obstacle is less than 20 cm away. Move the obstacle and watch the decision change.
Explore sense, decide, act ↗Concept demo. Real robots also need time and distance to brake.
if distance < 20: stopNOTES FROM THE WORKBENCH
A practical route from the first robot to a child’s own ideas. No engineering background required.
Read field guide ↗02 / THE BIG IDEAUnderstand the connection between sensors, a program, and movement—with a simple stopping-distance experiment.
Read field guide ↗03 / PROJECT NOTEBOOKTurn a working starter robot into an experiment in thresholds, movement, and debugging.
Read field guide ↗04 / PARENT FIELD GUIDEA practical checklist for software compatibility, repeat use, and the help a kit really needs.
Read field guide ↗05 / THE WORKBENCHA calm troubleshooting checklist for power, connection, code, and sensor behavior.
Read field guide ↗FOR THE GROWN-UPS, TOO
Our guides help parents and young builders explore robotics together—one clear, manageable experiment at a time.
Meet the idea behind Sarvoday ↗